During the day, I plan a small city and by night, I do the same - just in Cities Skylines. Join me as I attempt to build the realistic City of Bluffside Crossing. In this episode, I'll be creating the historic core for the city.
Welcome back to the City of Bluffside Crossing! In this episode, rather than expanding, we're going to try to make sure that the existing city is leveling up, and that things are operating as efficiently as possible. We'll also build the City's first park!
In this episode, I'm finishing up the historic core of Bluffside Crossing.
In this episode, I'm building in the direction that the community told me to build in.
In this episode, I'm focused on improving traffic flow throughout the City. Join me as I improve flow from less than 70% to well over 80% by improving highway access, adding transit, and utilizing specialized transit services to deal with topographic challenges.
In this episode, I'm responding to YOUR feedback and layout out two new industrial areas - an oil field and a forestry zone. Traffic is moving well, so we'll look to maintain traffic flow as we add major trip generators to the city.
In this episode, I'm cleaning up a few rough edges and increasing the density in the downtown area. This density will enable us to more efficiently serve the area with transit in the future.
In this episode, I'm going to build an airport, harbor, and tourism district. I'm also setting up an IT cluster as well as the first leisure district. Join me and watch the city grow! NOTE - I think I went a bit crazy on the density and I will likely take it a step back in the following episode.
In this episode, I go through how to build a tram system (light rail) and link the new system to downtown, the intercity rail terminal, the airport, the harbor, and the tourism districts. It looks like the new system may be a victim of its own success....
We'll also do a bit of housekeeping - fixing a few minor traffic issues, issues related to deathcare, and fix our trash problem.
In this lunchtime update, I'm fixing a few of the issues with the Tram lines that we created yesterday. The last video went a bit long, so I wanted to remedy the issues I otherwise would have. Hopefully you enjoy this update!