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Season 1
September 6, 1967

Season 1

01. The Big Con

The team's first mission is to substitute counterfeit printing plates for the real ones, which are being transported across Germany in a tank.

1h 0min
September 6, 1967

02. Breakout

The team kidnaps a German colonel's son in order to trade him for a captured resistance leader.

1h 0min
September 13, 1967

03. The Grab

In order to rescue the infant son of a defecting German scientist, the team is forced to kidnap three infants and transport them cross-country.

1h 0min
September 19, 1967

04. The Great Theft

When a mission to bring back information on a new German airplane engine goes awry, Garrison decides to steal the entire engine.

1h 0min
September 26, 1967

05. Now I Lay Me Down to Die

When the team rescues an Allied agent who is under interrogation at a German hospital, not only is Goniff captured but they find out that the agent already spilled top secret information to the Germans.

1h 0min
October 3, 1967

06. The Deadly Masquerade

It was hard enough teaching Goniff to masquerade as an international playboy whom he resembles, but then the team has to rescue him from gangsters to whom the playboy owed money.

1h 0min
October 10, 1967

07. the Expendables

After several failed missions, team received a new mission from major Richards. Although garrison strongly opposed it, it was ineffective. Garrison and his ministry, who had a lot of worries, reached the joint site. It turned out that their task was to attract the enemy's firepower, so that the rebellious German general could escape smoothly. When team tried to break through the encirclement and prepare to return to Britain, he met major Richards. The German general was caught by the German army, and Richards came for help. team rescued the general again and returned to Britain, winning the trust and appreciation of major Richards.

1h 0min
October 17, 1967

08. 48 Hours to Doomsday

The team has only 48 hours to recover important microfilm hidden in a painting in a Dutch museum.

1h 0min
October 24, 1967

09. Banker's Hours

When another con is recruited from prison to assist the team in robbing a German bank, they soon suspect that he has a plan of his own.

1h 0min
October 31, 1967

10. Thieves' Holiday

In France to get information on German defenses with the help of a double agent, the cons decide to go off on their own and rob a museum.

1h 0min
November 7, 1967

11. 20 Gallons to Kill

When the team's plane is shot down over Yugoslavia on the way back from a mission, they decide to help a local group of resistance fighters.

1h 0min
November 14, 1967

12. Operation Hellfire

In order to better complete the task, garrison asked fleig of the arson investigation team of the Chicago police department to join the operation and assist GG to go to the university town of Windsor in Germany to obtain information. However, due to the police identity of freig, GG was full of hostility and distrust.

1h 0min
November 21, 1967

13. Black Market

The team is assigned to infiltrate a gang of Italian black marketeers who are hijacking Allied supply trucks.

1h 0min
November 28, 1967

14. The Great Crime Wave

The team stages a crime wave to keep the German authorities busy while Garrison plants explosives to destroy a cache of gold.

1h 0min
December 5, 1967

15. Friendly Enemies

The team helps a group of Americans escape from a prison camp in Italy by sowing dissension between the Germans and Italians.

1h 0min
December 19, 1967

16. Run From Death

A French nun convinces the team to transport four orphans and a dog back to England with them.

1h 0min
December 26, 1967

17. The Magnificent Forger

The team is sent to replace a list of Nazi collaborators with a list of Allied agents, but they need the assistance of a forger who's too scared to complete the job.

1h 0min
January 2, 1968

18. The Death Sentence

When Garrison is charged with cowardice and desertion, the team goes into action to find out the truth.

1h 0min
January 9, 1968

19. War Games

While rescuing Allied prisoners behind enemy lines, Garrison finds out from an old friend how to destroy a huge German artillery piece that has been wreaking havoc among the Allied forces.

1h 0min
January 16, 1968

20. The Big Lie

The mission is to convince a German officer that a big Allied attack is already in progress, in a location other than where it will really take place.

1h 0min
January 23, 1968

21. Ride of Terror

The American colonel that the team is to rescue from a prison camp in France turns out to have been the warden of a hellhole of an American prison where Chief was an inmate.

1h 0min
January 30, 1968

22. War and Crime

Garrison's plan to substitute a convict in New York for a lookalike German field marshal goes awry when the convict escapes from prison.

1h 0min
February 13, 1968

23. The Plot to Kill

The team accompanies Keeler to the meeting of German officers where he is to give the go-ahead on the plot to kill Hitler, but things go awry again when Keeler is killed.

1h 0min
February 20, 1968

24. The Frame-Up

A con woman is temporarily brought in to replace a wounded Chief and pull off a con at a French casino.

1h 0min
February 27, 1968

25. The War Diamonds

The team goes to Switzerland to recover industrial diamonds that were stolen from a German train.

1h 0min
March 5, 1968

26. Time Bomb

The team must enter a room with an unexploded bomb in order to crack a safe containing a vital sample of heavy water.

1h 0min
March 12, 1968