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July 24, 2010

Season 1

01. Weighing It Up

Wilson, Brewster and Koko try to earn their 'weighing it up' badge by guessing whether or not their loads get heavier or lighter when Dunbar changes them.

July 24, 2010

02. Carwash

Brewster and Koko must work together to wash dirty train cars.

July 25, 2010

03. Rainbow Chuggers

Brewster and Koko have to follow different clues to find carriages of particular colours.

July 31, 2010

04. Chug Patrol

Join Koko, Wilson and Brewster as they learn new skills and life lessons on their quest for many different badges. The Chuggers are on a mission to try and beat the record for the number of problems reported on the rails, while they go on chug patrol for their Chug Patrol badge.

September 1, 2010

05. Remember the Route

Join Koko, Wilson and Brewster as they learn new skills and life lessons on their quest for different badges. The Chuggers earn their 'Remember the Route' badge by memorising a list of three destinations and visiting them in the correct order. Brewster finds that using rhymes helps him memorise his destination list.

August 7, 2010

06. Squeaky Clean

Brewster must keep clean whilst transporting a car of manure.

August 8, 2010

07. Honk Your Horns

In order to earn his 'Horn Honking' badge, Wilson has to prove that he knows when to use his horn, and when not to use it.

August 14, 2010

08. Ready to Roll

Brewster, Wilson and Koko must complete their safety checks before going on a long-distance night delivery, but Koko skips some of the checks.

August 15, 2010

09. Capable Brewster

Brewster tries for his 'Capability' badge by transporting loaded cars to the quarry. But the task isn't as easy as he initially thinks, and soon he finds himself seeking out the help of his friends.

August 21, 2010

10. Fire Safety

Koko, Wilson and Brewster try for their fire safety badges, but when the alarm sounds, will they remember the rules for evacuating a burning building?

August 22, 2010

11. Knowing Where You Are Going

Wilson needs to remember where he is going and not be distracted in order to earn his Knowing Where You Are Going badge.

August 28, 2010

12. Helping Wheels

Brewster and Wilson earn their Helping Wheels badge by helping others on and around the tracks.

August 29, 2010

13. Running On Time

Brewster and Koko try to stay on schedule while transporting passengers.

September 4, 2010

14. Animal Helper

To be able to earn his Animal Helper badge, Brewster is asked to look after Ebo the elephant while some work is being done to Ebo's enclosure at the safari park. At first it's all fun and games, but when Ebo refuses to go back to the safari park Brewster has to come up with a creative solution to get him back.

September 5, 2010

15. Work Those Wheels

In order to earn their Work Those Wheels badge Koko, Brewster and Wilson need to put together a work out. When Wilson realises that he isn't strong like Brewster or fast like Koko, he has to invent a new and fun workout for himself.

September 11, 2010

16. Buddy Badge

Koko and Brewster try for the Buddy Badge. To earn the badge they must learn to trust each other, as they have to direct one another while the other has their eyes closed. Koko has a hard time trusting Brewster, but when she realizes that they are indeed best buddies, she starts to trust him.

September 12, 2010

17. Brewster and the Star Map

To earn their Star Map badges, Koko, Wilson and Brewster must find pictures in the stars and use the them to guide them where they're going. Brewster finds it very difficult to see the pictures, but when he starts to use his imagination, it becomes very easy and clear.

September 18, 2010

18. Emergency Emery

Brewster and Wilson try and earn their Emergency badge by staying calm while running through an emergency drill where Emery pretends to be stuck in a tunnel. The chuggers find it difficult to stay calm, but when a real emergency happens they have no choice but to stop themselves from panicking and work together to help Emery.

September 19, 2010

19. Koko's Cargo

In order to earn her Cargo badge, Koko must be able to transport certain cargo from point A to point B. She soon realizes that some cargo is more fragile than others, and that so requires more careful transport.

September 25, 2010

20. Concentrate Wilson!

Wilson has a hard time concentrating when playing the game Two of a Kind with the other chuggers, in an effort to earn his Concentration badge. The task becomes easier when he is taught some tricks that will help him memorize things.

September 26, 2010

21. Follow The Leader

Koko learns the best way to delegate tasks for delivering papers.

October 2, 2010

22. Make or Brake

To earn the Good Judgment badge, the chuggers need to complete a brake test.

October 3, 2010

23. No Time To Waste

The trainees learn about being efficient. They clean up litter to ensure it gets recycled, trying various methods to decide which way is the best.

October 9, 2010

24. Quiet Please

Wilson, Koko and Brewster need to keep quiet for a whole day.

October 10, 2010

25. Keep Chuggington Beautiful

The chuggers have to think of a way they can help make Chuggington even more beautiful. Koko decides to wash down the platforms, Brewster paints a few fences, and Brewster picks up litter.

October 16, 2010

26. Who Do You Appreciate?

When the chuggers are given a shiny new badge, they are also given the task of forwarding that badge on to someone they really appreciate.

October 17, 2010

27. Town Criers

Brewster and Wilson try for their Town Crier badges - a badge recognizing their public speaking skills.

January 24, 2011

28. Couriers

Koko and Brewster must each deliver three packages before three o'clock.

January 25, 2011

29. Fire Warden Wilson

Wilson struggles to concentrate when working towards his Fire Warden badge. He must make sure not to miss that alarm.

January 26, 2011

30. Home, Wilson!

Wilson is sent to a mystery location and needs to find his way home with the help of the Chug-nav.

January 27, 2011

31. Pull Together

Wilson and Koko have to rescue a stranded chugger from the snow.

January 28, 2010

32. Shape Up

Koko and Wilson struggle to fit awkward-shaped objects into an open goods carriage.

January 31, 2011

33. Show and Tell Brewster

Brewster has to invent a fun tour that teaches some visitors a little bit about Chuggington. If Brewster manages this then he will get his Show and Tell badge, but with visitors that get easily bored, Brewster really has to work hard to keep it fun.

February 1, 2011

34. Green Machines

Hoot and Toot need to double check the recycling in order to get their Green Machine badges.

February 2, 2011

35. Chug and Click Wilson

Wilson has to use the camera car in three different ways to earn his Chug and Click badge. But he only has one hour to get it all done, so he must be snappy.

February 3, 2011

36. Service With A Smile

Wilson learns about good customer service.

February 4, 2011

37. First Things First

Hoot and Toot learn about setting priorities.

February 7, 2011

38. Night Chuggers

Hoot and Toot need to deliver the cargos waiting in despatch before sunrise so that they can earn their Night Chuggers badge. But it is hard to stay away in the middle of the night.

February 8, 2011

39. Trainer Wilson

Wilson has to teach Hoot and Toot to use the paint wagon. If Wilson does so successfully then he will get his Trainer badge.

February 9, 2011

40. Home Sweet Home

Brewster learns about camouflage when he repaints the lizards' house.

February 6, 2012

41. Safeguarder Wilson

Wilson learns to keep the tracks safe as he tries for his safeguarder badge.

February 7, 2012

42. Swift Shift

Hoot and Toot have to round up all the stray carriages around the depot in record time.

February 8, 2012

43. Look Out Brewster

Brewster goes on the look out for potential safety hazards on the track.

February 9, 2012

44. Wilson's Winter Feed

Wilson and Koko have to feed the animals in the snow, but Wilson can't find the sheep.

February 10, 2012

45. Share the Load

Brewster learns to share the workload with his team mates.

February 13, 2012

46. Mind Your Manners

Decka teaches Toot that having good manners is about what you do, not what you say.

February 14, 2012